spessasynth_core documentation
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    Variable InterpolationTypesConst

    InterpolationTypes: { hermite: 2; linear: 0; nearestNeighbor: 1 } = ...

    The available interpolation types of the synthesizer. Interpolation defines how sample points between the sample data are calculated. This has high cost on performance but can improve the quality.

    Type Declaration

    • Readonlyhermite: 2

      Slowest, high quality with little artifacting. (Default)

    • Readonlylinear: 0

      Linear interpolation. Fast with acceptable quality.

    • ReadonlynearestNeighbor: 1

      Nearest neighbor, essentially no interpolation. Fastest, but lowest quality. It may be desirable in some cases to make the sound "crispier".